Homeworld 2 Big File Editor Rating: 3,7/5 9064 reviews

So I’m looking for a way to replicate what I did with the original HW2 way back in 2006 when I would simply edit the hiigaran platforms to become horribly overpowered with long range weapon spamming and then watch 7 other expert CPU opponents throw eveything at me It was very fun to watch, if not much of a challenge to win. I wan’t to replicate this in the remastered version if possible, but I have forgotten how to do it. Google searches produce some results related to the original and doesn’t help me much.In english: I need someone to spoon feed me with the procedure to edit stuff like ship health,weapons rof and dmg, speed etc in the remastered version so I can use it in the player vs cpu matches. Thanks in advance. The procedure hasn’t changed since HW2Classic.

I will try to detail it, maybe more so than you need but this may be helpful to other people.Extract the.big files to find the files you want to modify. You can find how to do this with HWRM.big in.The files you are looking for here are in HW2Ships.big for the platform health and Homeworld2.big for the weapons - those.big files can be found in your steam install, which should look something like X:SteamsteamappscommonHomeworldHomeworldRMData.To edit the health/speed/build cost etc of the platforms, look for the.ship file in HW2Ships.bigshiphgngunturret (I will use the hiigaran gun turret as an example, the procedure is identical for other ships). You can open.ship files, as well as other lua-based script files directly with notepad or the text editor of your choice (contrary to vanilla HW2 files, those files are not encrypted in HWRM).details the contents of a.ship file, you are probably interested in maxhealth, mainEngineMaxSpeed and buildCost/buildTime in particular.StartShipWeaponConfig lists the weapons of the ship.

Start a game in either Homeworld 1 or 2. Play the first level and when it's finished save and quit. Open your file browser and locate the save file; it ends in.lua open save file in notepad and sc roll all the way to the bottom. You will see a line that says RU and then the number of rus you have. Change that number to 999999. Save file and exit.

In this case, the gun platform has two HgnVulcanKineticTurretLongRange, so you can track the relevant.wepn file to Homeworld2.bigweaponhgnvulcankineticturretlongrange.should help you modify the weapon to your convenience. The other functions in the.wepn, while quite intuitive, can also be dug up on this website.Now you need to put the modified files somewhere the game can find them. Good DayMay i ask what was described in the link of step 1?

Because the link is dead and it seems i’m already stuck at step 1.my problem is:i tried to decrypt the HW2Ships.big but it said there was no need to decrypt as it wasn’t encrypted. So i thought i could skip to step 2 but i either have not the right tool to edit the file or the file itself was not decrypted at all.i was using the “mon decrypter (bigDecrypter)” and tried (using an other tuorial) to make use of this file with the “WorkshopTool”. Frankly i am quite frustrated as nothing works as described. The HW2Ships.big does not seem to be encrypted at all yet it cant be opend (or at least not with the tools i read about) / viewed. Can someone please tell me what tool i need to edit the HW2ships.big?

Homeworld

I’m sorry but this information doesnt help me.Maybe it’s better i explain my Situation in detail:I used the XUnpack tool to extract the files form the HW1Ships.big file. After that i modified the ships via the xxx.ship file. And thats how far i got. I have the Folder HW1Ships with all the files that were contained in the.big file and i know the place where it belongs to but thats it.

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I dont know if and how i repack the folder to a.big file and what i have to do with the answer you have given as i dont know where to put this lineI’m sorry again for not understanding.